deKay's Lofi Gaming

Yoshi’s Universal Gravitation

Gah. Cutesy Nintendo games are not supposed to be hard. Or irritating. So why should Yoshi be irritatingly hard? I’m sure it wasn’t when I was playing it a few weeks ago. But now, after finishing off Chapter 4, and then the Boss (who I had stupidly assumed was the end of game boss, but no), it was on to Chapter 5, which is hard. I hate these “Get 80 coins and finish in 60 seconds!!!!” missions, and the “new” …

Yoshi’s Universal Gravitation

More levels on this one now. I’m up to World (or Page, or whatever) 4, and it has got quite tricky. Some of the “targets” I have to achieve (such as “Get 45 Coins!” or “Destroy 15 Enemies!” are hard as it is too easy to mess them up and then you have to start over. Not only that, but some levels have dual targets – get 60 coins and finish in under 75 seconds, or whatever. And Yoshi has …

Yoshi’s Universal Gravitation

Ludicrous name aside, this is actually a pretty good platformer. See – it is possible to make decent 2D platformers in this day and age. It’s a shame the tilt sensor is either “on” or “off”, however – there’s no analogueness to it. And my brain doesn’t work backwards well enough to work out I need to tilt left to move everything right, and vice versa. But anyway. Completed all of the first two “worlds”, which involved turning into a …